class
当滞留药水应用它的效果时触发本事件,期间每5 tick发生一次。
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当箭矢射进实体或从实体上拔出(脱落)时触发本事件.
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Called when an EnderDragon switches controller phase.
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Called when any Entity changes a block and a more specific event is not available.
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Called when an entity stops riding another entity.
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Thrown when an entity creates an item drop.
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Called when a human entity experiences exhaustion.
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Called when an entity receives knockback from another entity.
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Called when a living entity receives knockback.
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Called when an entity attempts to ride another entity.
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当一个实体因玩家在一个方块上"放置"一物品而创建时触发本事件.
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Called when an
Entity
is removed.
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Called when a LivingEntity shoots a bow firing an arrow
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Called when a creature targets or untargets another entity
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Called when an Entity targets a
LivingEntity
and can only target
LivingEntity's.
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Sent when an entity's gliding status is toggled with an Elytra.
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Called immediately prior to an entity being unleashed.
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Called when a ThrownExpBottle hits and releases experience.
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Called when an entity has made a decision to explode.
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当
掉落物
存在时间超过5分钟后被移除时触发本事件
(注:掉落物存在时间因服务器配置和安装的插件而异).
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Called when a splash potion hits an area
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Stores all data related to the bartering interaction with a piglin.
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Stores data for pigs being zapped
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Called when a Pig Zombie is angered by another entity.
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class
Called when a splash potion hits an area
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Called when a projectile hits an object
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Called when a
Strider
's temperature has changed as a result of
entering or exiting blocks it considers warm.
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Called when an entity is spawned into a world by a trial spawner.
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Called whenever a villager acquires a new trade.
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class
Called when a
Villager
is about to restock one of its trades.
PortalCreateEvent