类 EntityTargetEvent

所有已实现的接口:
Cancellable
直接已知子类:
EntityTargetLivingEntityEvent

public class EntityTargetEvent extends EntityEvent implements Cancellable
Called when a creature targets or untargets another entity
  • 构造器详细资料

  • 方法详细资料

    • isCancelled

      public boolean isCancelled()
      从接口复制的说明: Cancellable
      获取这个事件是否被取消.一个被取消的事件不会在服务器里执行,但是仍然会传递事件到其他插件.

      原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

      指定者:
      isCancelled 在接口中 Cancellable
      返回:
      如果事件已经被取消,则为true
    • setCancelled

      public void setCancelled(boolean cancel)
      从接口复制的说明: Cancellable
      取消这个事件. 一个被取消的事件不会在 服务器里执行,但是仍然会传递事件到其他插件.

      原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

      指定者:
      setCancelled 在接口中 Cancellable
      参数:
      cancel - 如果你想取消这个事件,则为true
    • getReason

      Returns the reason for the targeting
      返回:
      The reason
    • getTarget

      @Nullable public @Nullable Entity getTarget()
      Get the entity that this is targeting.

      This will be null in the case that the event is called when the mob forgets its target.

      返回:
      The entity
    • setTarget

      public void setTarget(@Nullable @Nullable Entity target)
      Set the entity that you want the mob to target instead.

      It is possible to be null, null will cause the entity to be target-less.

      This is different from cancelling the event. Cancelling the event will cause the entity to keep an original target, while setting to be null will cause the entity to be reset.

      参数:
      target - The entity to target
    • getHandlers

      @NotNull public @NotNull HandlerList getHandlers()
      指定者:
      getHandlers 在类中 Event
    • getHandlerList

      @NotNull public static @NotNull HandlerList getHandlerList()