类 FoodLevelChangeEvent

所有已实现的接口:
Cancellable

public class FoodLevelChangeEvent extends EntityEvent implements Cancellable
当一个人类实体的饥饿值发生变化时触发本事件
  • 构造器详细资料

  • 方法详细资料

    • getEntity

      @NotNull public @NotNull HumanEntity getEntity()
      从类复制的说明: EntityEvent
      返回这个事件所涉及的实体.

      原文: Returns the Entity involved in this event

      覆盖:
      getEntity 在类中 EntityEvent
      返回:
      涉及这个事件的实体
    • getItem

      @Nullable public @Nullable ItemStack getItem()
      若存在的话, 返回触发本事件的物品.

      原文:Gets the item that triggered this event, if any.

      返回:
      被吃的食物
    • getFoodLevel

      public int getFoodLevel()
      获取本事件涉及的实体将被设置的饥饿值

      20为饱和状态,0为饥饿状态.

      原文: Gets the resultant food level that the entity involved in this event should be set to.

      Where 20 is a full food bar and 0 is an empty one.

      返回:
      饥饿值
    • setFoodLevel

      public void setFoodLevel(int level)
      设置实体将被设置的饥饿值

      原文: Sets the resultant food level that the entity involved in this event should be set to

      参数:
      level - 饥饿值
    • isCancelled

      public boolean isCancelled()
      从接口复制的说明: Cancellable
      获取这个事件是否被取消.一个被取消的事件不会在服务器里执行,但是仍然会传递事件到其他插件.

      原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

      指定者:
      isCancelled 在接口中 Cancellable
      返回:
      如果事件已经被取消,则为true
    • setCancelled

      public void setCancelled(boolean cancel)
      从接口复制的说明: Cancellable
      取消这个事件. 一个被取消的事件不会在 服务器里执行,但是仍然会传递事件到其他插件.

      原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

      指定者:
      setCancelled 在接口中 Cancellable
      参数:
      cancel - 如果你想取消这个事件,则为true
    • getHandlers

      @NotNull public @NotNull HandlerList getHandlers()
      指定者:
      getHandlers 在类中 Event
    • getHandlerList

      @NotNull public static @NotNull HandlerList getHandlerList()