接口的使用
org.bukkit.Keyed
程序包
说明
Bukkit API的顶级程序包, 包含通用的API类和接口.
与进度有关的接口.
与属性有关的类 (Minecraft Wiki - 属性).
用于操作在
世界
内的三位像素(方块),包括一些特定的状态.与创建Boss血量条(出现在玩家客户端屏幕顶部)有关的类.
为在
世界
内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等.与实体的持久化内存有关的类, 目前仅与村民有关.
Classes to facilitate world
Structure
generation.参与操作玩家物品栏和物品交互的类.
Armor trim meta types.
与战利品表产生与操作有关的类 (Minecraft Wiki - 战利品表).
Classes dedicated to handling data pack information.
代表每种
药水
属性和操作的类的集合.-
org.bukkit中Keyed的使用
修饰符和类型接口说明interface
Represents a registry of Bukkit objects that may be retrieved byNamespacedKey
.static final class
Registry.SimpleRegistry<T extends Enum<T> & Keyed>
interface
Represents a tag that may be defined by the server or a resource pack to group like things together.修饰符和类型接口说明interface
This represents a Feature Flag for a World.interface
Represents a tag that may be defined by the server or a resource pack to group like things together.interface
修饰符和类型类说明enum
代表画.enum
Represents a fluid type.final class
代表 Mojang 通用游戏事件.enum
所有物品的枚举.final class
enum
服务器能给玩家发送的声音的一个枚举。enum
表示被服务器监测的统计数据final class
已过时。This class does not represent the structures of a world well.修饰符和类型方法说明Bukkit.getRegistry
(@NotNull Class<T> tClass) Returns the registry for the given class.Server.getRegistry
(@NotNull Class<T> tClass) Returns the registry for the given class.Gets a tag which has already been defined within the server.Gets a tag which has already been defined within the server.获取服务器定义的所有标签.获取服务器定义的所有标签. -
org.bukkit.advancement中Keyed的使用
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org.bukkit.attribute中Keyed的使用
-
org.bukkit.block中Keyed的使用
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org.bukkit.boss中Keyed的使用
-
org.bukkit.enchantments中Keyed的使用
-
org.bukkit.entity中Keyed的使用
修饰符和类型类说明enum
static enum
Represents the variant of a frog - ie its color.static enum
Represents the various different Villager professions there may be.static enum
Represents Villager type, usually corresponding to what biome they spawn in. -
org.bukkit.entity.memory中Keyed的使用
修饰符和类型类说明final class
MemoryKey<T>
Represents a key used for accessing memory values of aLivingEntity
. -
org.bukkit.generator.structure中Keyed的使用
修饰符和类型类说明class
Represent a Structure from the world.class
Represent a StructureType of aStructure
. -
org.bukkit.inventory中Keyed的使用
修饰符和类型接口说明interface
Represents a complex recipe which has imperative server-defined behavior, eg armor dyeing.修饰符和类型类说明class
Represents a campfire recipe.class
Represents a campfire recipe.class
CookingRecipe<T extends CookingRecipe>
Represents a cooking recipe.class
熔炉冶炼配方.class
Represents a shaped (ie normal) crafting recipe.class
Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter.class
Represents a smithing recipe.class
Represents a smithing transform recipe.class
Represents a smithing trim recipe.class
Represents a campfire recipe.class
Represents a Stonecutting recipe. -
org.bukkit.inventory.meta.trim中Keyed的使用
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org.bukkit.loot中Keyed的使用
修饰符和类型接口说明interface
LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished. -
org.bukkit.packs中Keyed的使用
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org.bukkit.potion中Keyed的使用