枚举 PotionType

java.lang.Object
java.lang.Enum<PotionType>
org.bukkit.potion.PotionType
所有已实现的接口:
Serializable, Comparable<PotionType>, Constable, Keyed, RegistryAware

public enum PotionType extends Enum<PotionType> implements Keyed, RegistryAware
药水种类枚举, 反应并匹配创造模式物品栏中可获取的每种药水的状态.
  • 枚举常量详细资料

    • WATER

      public static final PotionType WATER
    • MUNDANE

      public static final PotionType MUNDANE
    • THICK

      public static final PotionType THICK
    • AWKWARD

      public static final PotionType AWKWARD
    • NIGHT_VISION

      public static final PotionType NIGHT_VISION
    • LONG_NIGHT_VISION

      public static final PotionType LONG_NIGHT_VISION
    • INVISIBILITY

      public static final PotionType INVISIBILITY
    • LONG_INVISIBILITY

      public static final PotionType LONG_INVISIBILITY
    • LEAPING

      public static final PotionType LEAPING
    • LONG_LEAPING

      public static final PotionType LONG_LEAPING
    • STRONG_LEAPING

      public static final PotionType STRONG_LEAPING
    • FIRE_RESISTANCE

      public static final PotionType FIRE_RESISTANCE
    • LONG_FIRE_RESISTANCE

      public static final PotionType LONG_FIRE_RESISTANCE
    • SWIFTNESS

      public static final PotionType SWIFTNESS
    • LONG_SWIFTNESS

      public static final PotionType LONG_SWIFTNESS
    • STRONG_SWIFTNESS

      public static final PotionType STRONG_SWIFTNESS
    • SLOWNESS

      public static final PotionType SLOWNESS
    • LONG_SLOWNESS

      public static final PotionType LONG_SLOWNESS
    • STRONG_SLOWNESS

      public static final PotionType STRONG_SLOWNESS
    • WATER_BREATHING

      public static final PotionType WATER_BREATHING
    • LONG_WATER_BREATHING

      public static final PotionType LONG_WATER_BREATHING
    • HEALING

      public static final PotionType HEALING
    • STRONG_HEALING

      public static final PotionType STRONG_HEALING
    • HARMING

      public static final PotionType HARMING
    • STRONG_HARMING

      public static final PotionType STRONG_HARMING
    • POISON

      public static final PotionType POISON
    • LONG_POISON

      public static final PotionType LONG_POISON
    • STRONG_POISON

      public static final PotionType STRONG_POISON
    • REGENERATION

      public static final PotionType REGENERATION
    • LONG_REGENERATION

      public static final PotionType LONG_REGENERATION
    • STRONG_REGENERATION

      public static final PotionType STRONG_REGENERATION
    • STRENGTH

      public static final PotionType STRENGTH
    • LONG_STRENGTH

      public static final PotionType LONG_STRENGTH
    • STRONG_STRENGTH

      public static final PotionType STRONG_STRENGTH
    • WEAKNESS

      public static final PotionType WEAKNESS
    • LONG_WEAKNESS

      public static final PotionType LONG_WEAKNESS
    • LUCK

      public static final PotionType LUCK
    • TURTLE_MASTER

      public static final PotionType TURTLE_MASTER
    • LONG_TURTLE_MASTER

      public static final PotionType LONG_TURTLE_MASTER
    • STRONG_TURTLE_MASTER

      public static final PotionType STRONG_TURTLE_MASTER
    • SLOW_FALLING

      public static final PotionType SLOW_FALLING
    • LONG_SLOW_FALLING

      public static final PotionType LONG_SLOW_FALLING
    • WIND_CHARGED

      public static final PotionType WIND_CHARGED
    • WEAVING

      public static final PotionType WEAVING
    • OOZING

      public static final PotionType OOZING
    • INFESTED

      public static final PotionType INFESTED
  • 方法详细资料