接口 ThrowableProjectile
- 所有超级接口:
CommandSender,Entity,Metadatable,Nameable,Permissible,PersistentDataHolder,Projectile,ServerOperator
- 所有已知子接口:
Egg,EnderPearl,LingeringPotion,Snowball,SplashPotion,ThrownExpBottle,ThrownPotion,Trident
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嵌套类概要
从接口继承的嵌套类/接口 org.bukkit.entity.Entity
Entity.Spigot -
方法概要
从接口继承的方法 org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessage从接口继承的方法 org.bukkit.entity.Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport从接口继承的方法 org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata从接口继承的方法 org.bukkit.Nameable
getCustomName, setCustomName从接口继承的方法 org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment从接口继承的方法 org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer从接口继承的方法 org.bukkit.entity.Projectile
doesBounce, getShooter, setBounce, setShooter从接口继承的方法 org.bukkit.permissions.ServerOperator
isOp, setOp
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方法详细资料
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getItem
Gets the ItemStack the thrown projectile will display.- 返回:
- The thrown item display ItemStack
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setItem
Sets the display ItemStack for the thrown projectile.- 参数:
item- ItemStack set to be displayed
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