接口 EnderPearl
- 所有超级接口:
- CommandSender,- Entity,- Metadatable,- Nameable,- Permissible,- PersistentDataHolder,- Projectile,- ServerOperator,- ThrowableProjectile
代表抛出的末影珍珠实体.
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嵌套类概要从接口继承的嵌套类/接口 org.bukkit.entity.EntityEntity.Spigot
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方法概要从接口继承的方法 org.bukkit.command.CommandSendergetName, sendMessage, sendMessage, sendMessage, sendMessage从接口继承的方法 org.bukkit.entity.EntityaddPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport从接口继承的方法 org.bukkit.metadata.MetadatablegetMetadata, hasMetadata, removeMetadata, setMetadata从接口继承的方法 org.bukkit.NameablegetCustomName, setCustomName从接口继承的方法 org.bukkit.permissions.PermissibleaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment从接口继承的方法 org.bukkit.persistence.PersistentDataHoldergetPersistentDataContainer从接口继承的方法 org.bukkit.entity.ProjectiledoesBounce, getShooter, setBounce, setShooter从接口继承的方法 org.bukkit.permissions.ServerOperatorisOp, setOp从接口继承的方法 org.bukkit.entity.ThrowableProjectilegetItem, setItem