接口 Egg
- 所有超级接口:
- CommandSender,- Entity,- Metadatable,- Nameable,- Permissible,- PersistentDataHolder,- Projectile,- ServerOperator,- ThrowableProjectile
我创造了生命? 不,那是上帝, 上帝才是掷骰子的 (代表抛出的鸡蛋).
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嵌套类概要从接口继承的嵌套类/接口 org.bukkit.entity.EntityEntity.Spigot
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方法概要从接口继承的方法 org.bukkit.command.CommandSendergetName, sendMessage, sendMessage, sendMessage, sendMessage从接口继承的方法 org.bukkit.entity.EntityaddPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport从接口继承的方法 org.bukkit.metadata.MetadatablegetMetadata, hasMetadata, removeMetadata, setMetadata从接口继承的方法 org.bukkit.NameablegetCustomName, setCustomName从接口继承的方法 org.bukkit.permissions.PermissibleaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment从接口继承的方法 org.bukkit.persistence.PersistentDataHoldergetPersistentDataContainer从接口继承的方法 org.bukkit.entity.ProjectiledoesBounce, getShooter, setBounce, setShooter从接口继承的方法 org.bukkit.permissions.ServerOperatorisOp, setOp从接口继承的方法 org.bukkit.entity.ThrowableProjectilegetItem, setItem