接口 Phantom

所有超级接口:
Attributable, CommandSender, Damageable, Enemy, Entity, Flying, LivingEntity, Lootable, Metadatable, Mob, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator

public interface Phantom extends Flying, Enemy
代表幻翼.

原文: Represents a phantom.

  • 方法详细资料

    • getSize

      int getSize()
      返回:
      幻翼大小.
    • setSize

      void setSize(int sz)
      参数:
      sz - 幻翼新大小.