接口 Ghast

所有超级接口:
Attributable, CommandSender, Damageable, Enemy, Entity, Flying, LivingEntity, Lootable, Metadatable, Mob, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator

public interface Ghast extends Flying, Enemy
代表恶魂.
  • 方法详细资料

    • isCharging

      boolean isCharging()
      Gets whether the Ghast is charging
      返回:
      Whether the Ghast is charging
    • setCharging

      void setCharging(boolean flag)
      Sets whether the Ghast is charging
      参数:
      flag - Whether the Ghast is charging