程序包的使用
org.bukkit.persistence
程序包
说明
Bukkit API的顶级程序包, 包含通用的API类和接口.
用于操作在
世界
内的三位像素(方块),包括一些特定的状态.为在
世界
内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等.为不同种类的
矿车
提供的接口.用于操作可以存储在
物品堆
的额外数据的接口.用于向各种对象附加持久化数据的类.
Classes related to creating or using
structures
without creating Structure
blocks
in the world.-
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明This interface represents a map like object, capable of storing custom tags in it.The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明This interface represents the context in which the
PersistentDataType
can serialize and deserialize the passed values.This interface represents a map like object, capable of storing custom tags in it.This class represents an enum with a generic content type. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it.