程序包的使用
org.bukkit.persistence
程序包
说明
Bukkit API的顶级程序包, 包含通用的API类和接口.
用于操作在
世界
内的三位像素(方块),包括一些特定的状态.为在
世界
内存在的非三维像素单位(实体)提供的接口,包含玩家、怪物、抛射物等.为不同种类的
矿车
提供的接口.Classes to facilitate world
Structure
generation.用于操作可以存储在
物品堆
的额外数据的接口.用于向各种对象附加持久化数据的类.
Classes related to creating or using
structures
without creating Structure
blocks
in the world.-
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明This interface represents a map like object, capable of storing custom tags in it.The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it. -
类说明The list persistent data represents a data type that is capable of storing a list of other data types in a
PersistentDataContainer
.A provider for list persistent data types that represent the known primitive types exposed byPersistentDataType
.This interface represents the context in which thePersistentDataType
can serialize and deserialize the passed values.This interface represents a map like object, capable of storing custom tags in it.This class represents an enum with a generic content type. -
类说明The
PersistentDataHolder
interface defines an object that can store custom persistent meta data on it.