接口 Marker
- 所有超级接口:
- CommandSender,- Entity,- Metadatable,- Nameable,- Permissible,- PersistentDataHolder,- ServerOperator
A Marker entity, exists only on the server.
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嵌套类概要从接口继承的嵌套类/接口 org.bukkit.entity.EntityEntity.Spigot
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方法概要从接口继承的方法 org.bukkit.command.CommandSendergetName, sendMessage, sendMessage, sendMessage, sendMessage从接口继承的方法 org.bukkit.entity.EntityaddPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport从接口继承的方法 org.bukkit.metadata.MetadatablegetMetadata, hasMetadata, removeMetadata, setMetadata从接口继承的方法 org.bukkit.NameablegetCustomName, setCustomName从接口继承的方法 org.bukkit.permissions.PermissibleaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment从接口继承的方法 org.bukkit.persistence.PersistentDataHoldergetPersistentDataContainer从接口继承的方法 org.bukkit.permissions.ServerOperatorisOp, setOp