接口 Display
- 所有超级接口:
CommandSender
,Entity
,Metadatable
,Nameable
,Permissible
,PersistentDataHolder
,ServerOperator
- 所有已知子接口:
BlockDisplay
,ItemDisplay
,TextDisplay
Represents a display entity which is designed to only have a visual function.
-
嵌套类概要
修饰符和类型接口说明static enum
Describes the axes/points around which the entity can pivot.static class
Represents the brightness rendering parameters of the entity.从接口继承的嵌套类/接口 org.bukkit.entity.Entity
Entity.Spigot
-
方法概要
修饰符和类型方法说明Gets the billboard setting of this entity.Gets the brightness override of the entity.float
Gets the height of this display.float
Gets the width of this display.Gets the scoreboard team overridden glow color of this display.int
Gets the amount of ticks before client-side interpolation will commence.int
Gets the interpolation duration of this display.float
Gets the shadow radius of this display.float
Gets the shadow strength of this display.int
Gets the teleport duration of this display.Gets the transformation applied to this display.float
Gets the view distance/range of this display.void
setBillboard
(@NotNull Display.Billboard billboard) Sets the billboard setting of this entity.void
setBrightness
(@Nullable Display.Brightness brightness) Sets the brightness override of the entity.void
setDisplayHeight
(float height) Sets the height if this display.void
setDisplayWidth
(float width) Sets the width of this display.void
setGlowColorOverride
(@Nullable Color color) Sets the scoreboard team overridden glow color of this display.void
setInterpolationDelay
(int ticks) Sets the amount of ticks before client-side interpolation will commence.void
setInterpolationDuration
(int duration) Sets the interpolation duration of this display.void
setShadowRadius
(float radius) Sets the shadow radius of this display.void
setShadowStrength
(float strength) Sets the shadow strength of this display.void
setTeleportDuration
(int duration) Sets the teleport duration of this display.void
setTransformation
(@NotNull Transformation transformation) Sets the transformation applied to this displayvoid
setTransformationMatrix
(@NotNull org.joml.Matrix4f transformationMatrix) Sets the raw transformation matrix applied to this displayvoid
setViewRange
(float range) Sets the view distance/range of this display.从接口继承的方法 org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessage
从接口继承的方法 org.bukkit.entity.Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport
从接口继承的方法 org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
从接口继承的方法 org.bukkit.Nameable
getCustomName, setCustomName
从接口继承的方法 org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
从接口继承的方法 org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer
从接口继承的方法 org.bukkit.permissions.ServerOperator
isOp, setOp
-
方法详细资料
-
getTransformation
Gets the transformation applied to this display.- 返回:
- the transformation
-
setTransformation
Sets the transformation applied to this display- 参数:
transformation
- the new transformation
-
setTransformationMatrix
Sets the raw transformation matrix applied to this display- 参数:
transformationMatrix
- the transformation matrix
-
getInterpolationDuration
int getInterpolationDuration()Gets the interpolation duration of this display.- 返回:
- interpolation duration
-
setInterpolationDuration
void setInterpolationDuration(int duration) Sets the interpolation duration of this display.- 参数:
duration
- new duration
-
getTeleportDuration
int getTeleportDuration()Gets the teleport duration of this display.- 0 means that updates are applied immediately.
- 1 means that the display entity will move from current position to the updated one over one tick.
- Higher values spread the movement over multiple ticks.
- 返回:
- teleport duration
-
setTeleportDuration
void setTeleportDuration(int duration) Sets the teleport duration of this display.- 参数:
duration
- new duration- 抛出:
IllegalArgumentException
- if duration is not between 0 and 59- 另请参阅:
-
getViewRange
float getViewRange()Gets the view distance/range of this display.- 返回:
- view range
-
setViewRange
void setViewRange(float range) Sets the view distance/range of this display.- 参数:
range
- new range
-
getShadowRadius
float getShadowRadius()Gets the shadow radius of this display.- 返回:
- radius
-
setShadowRadius
void setShadowRadius(float radius) Sets the shadow radius of this display.- 参数:
radius
- new radius
-
getShadowStrength
float getShadowStrength()Gets the shadow strength of this display.- 返回:
- shadow strength
-
setShadowStrength
void setShadowStrength(float strength) Sets the shadow strength of this display.- 参数:
strength
- new strength
-
getDisplayWidth
float getDisplayWidth()Gets the width of this display.- 返回:
- width
-
setDisplayWidth
void setDisplayWidth(float width) Sets the width of this display.- 参数:
width
- new width
-
getDisplayHeight
float getDisplayHeight()Gets the height of this display.- 返回:
- height
-
setDisplayHeight
void setDisplayHeight(float height) Sets the height if this display.- 参数:
height
- new height
-
getInterpolationDelay
int getInterpolationDelay()Gets the amount of ticks before client-side interpolation will commence.- 返回:
- interpolation delay ticks
-
setInterpolationDelay
void setInterpolationDelay(int ticks) Sets the amount of ticks before client-side interpolation will commence.- 参数:
ticks
- interpolation delay ticks
-
getBillboard
Gets the billboard setting of this entity. The billboard setting controls the automatic rotation of the entity to face the player.- 返回:
- billboard setting
-
setBillboard
Sets the billboard setting of this entity. The billboard setting controls the automatic rotation of the entity to face the player.- 参数:
billboard
- new setting
-
getGlowColorOverride
Gets the scoreboard team overridden glow color of this display.- 返回:
- glow color
-
setGlowColorOverride
Sets the scoreboard team overridden glow color of this display.- 参数:
color
- new color
-
getBrightness
Gets the brightness override of the entity.- 返回:
- brightness override, if set
-
setBrightness
Sets the brightness override of the entity.- 参数:
brightness
- new brightness override
-