事件
@Nullable Raid
locateNearestRaid(@NotNull Location location, int radius)
@NotNull List<Raid>
getRaids()
@NotNull Raid
getRaid()
protected
RaidEvent(@NotNull Raid raid, @NotNull World world)
RaidFinishEvent(@NotNull Raid raid, @NotNull World world, @NotNull List<Player> winners)
RaidSpawnWaveEvent(@NotNull Raid raid, @NotNull World world, @Nullable Raider leader, @NotNull List<Raider> raiders)
RaidStopEvent(@NotNull Raid raid, @NotNull World world, @NotNull RaidStopEvent.Reason reason)
RaidTriggerEvent(@NotNull Raid raid, @NotNull World world, @NotNull Player player)