程序包 org.bukkit.block

接口 Container

所有超级接口:
BlockInventoryHolder, BlockState, InventoryHolder, Lockable, Metadatable, Nameable, PersistentDataHolder, TileState
所有已知子接口:
Barrel, BlastFurnace, BrewingStand, Chest, Dispenser, Dropper, Furnace, Hopper, ShulkerBox, Smoker

public interface Container extends TileState, BlockInventoryHolder, Lockable, Nameable
代表容器方块.
  • 方法详细资料

    • getInventory

      @NotNull @NotNull Inventory getInventory()
      获取此容器方块的物品栏.

      如果于此同时此方块的类型发生改变, 返回的物品栏可能不再有效.

      如果此方块未被放置, 这将返回物品栏快照.

      原文:Gets the inventory of the block represented by this block state.

      If the block was changed to a different type in the meantime, the returned inventory might no longer be valid.

      If this block state is not placed this will return the captured inventory snapshot instead.

      指定者:
      getInventory 在接口中 InventoryHolder
      返回:
      物品栏
    • getSnapshotInventory

      @NotNull @NotNull Inventory getSnapshotInventory()
      获取本容器的物品栏的快照.

      返回的快照不与任何方块相关联. 任何对此物品栏快照的修改将不会应用于真实的方块上, 直到调用 BlockState.update(boolean, boolean).

      原文:Gets the captured inventory snapshot of this container.

      The returned inventory is not linked to any block. Any modifications to the returned inventory will not be applied to the block represented by this block state up until BlockState.update(boolean, boolean) has been called.

      返回:
      物品栏快照