程序包 org.bukkit.block
接口 ChiseledBookshelf
- 所有超级接口:
BlockInventoryHolder
,BlockState
,InventoryHolder
,Metadatable
,PersistentDataHolder
,TileState
Represents a captured state of a chiseled bookshelf.
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方法概要
修饰符和类型方法说明获取该对象的用户界面项目.int
Gets the last interacted inventory slot.int
Gets the appropriate slot based on a vector relative to this block.
Will return -1 if the given vector is not within the bounds of any slot.void
setLastInteractedSlot
(int lastInteractedSlot) Sets the last interacted inventory slot.从接口继承的方法 org.bukkit.inventory.BlockInventoryHolder
getBlock
从接口继承的方法 org.bukkit.block.BlockState
copy, copy, getBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, update
从接口继承的方法 org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
从接口继承的方法 org.bukkit.block.TileState
getPersistentDataContainer
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方法详细资料
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getLastInteractedSlot
int getLastInteractedSlot()Gets the last interacted inventory slot.- 返回:
- the last interacted slot
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setLastInteractedSlot
void setLastInteractedSlot(int lastInteractedSlot) Sets the last interacted inventory slot.- 参数:
lastInteractedSlot
- the new last interacted slot
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getInventory
从接口复制的说明:InventoryHolder
获取该对象的用户界面项目.原文:Get the object's inventory.
- 指定者:
getInventory
在接口中InventoryHolder
- 返回:
- inventory
- 另请参阅:
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getSnapshotInventory
- 返回:
- snapshot inventory
- 另请参阅:
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getSlot
Gets the appropriate slot based on a vector relative to this block.
Will return -1 if the given vector is not within the bounds of any slot.The supplied vector should only contain components with values between 0.0 and 1.0, inclusive.
- 参数:
position
- a vector relative to this block- 返回:
- the slot under the given vector or -1
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