接口的使用
org.bukkit.scoreboard.Criteria
使用Criteria的程序包
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org.bukkit中Criteria的使用
返回Criteria的org.bukkit中的方法 -
org.bukkit.scoreboard中Criteria的使用
声明为Criteria的org.bukkit.scoreboard中的字段修饰符和类型字段说明static final CriteriaCriteria.AIRMirrors the player's air supply (0 for no air, 300 for maximum air).static final CriteriaCriteria.ARMORMirrors the player's armor points (0 for no armor, 20 for maximum armor).static final CriteriaCriteria.DEATH_COUNTIncrements automatically when a player dies.static final CriteriaCriteria.DUMMYThe dummy criteria.static final CriteriaCriteria.FOODMirrors the player's food points (0 for no food, 20 for maximum food).static final CriteriaCriteria.HEALTHMirrors the player's health points (0 for no health, 20 for maximum default health).static final CriteriaCriteria.KILLED_BY_TEAM_AQUAIncrements automatically when a player is killed by a player on the aqua team.static final CriteriaCriteria.KILLED_BY_TEAM_BLACKIncrements automatically when a player is killed by a player on the black team.static final CriteriaCriteria.KILLED_BY_TEAM_BLUEIncrements automatically when a player is killed by a player on the blue team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_AQUAIncrements automatically when a player is killed by a player on the dark aqua team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_BLUEIncrements automatically when a player is killed by a player on the dark blue team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_GRAYIncrements automatically when a player is killed by a player on the dark gray team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_GREENIncrements automatically when a player is killed by a player on the dark green team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_PURPLEIncrements automatically when a player is killed by a player on the dark purple team.static final CriteriaCriteria.KILLED_BY_TEAM_DARK_REDIncrements automatically when a player is killed by a player on the dark red team.static final CriteriaCriteria.KILLED_BY_TEAM_GOLDIncrements automatically when a player is killed by a player on the gold team.static final CriteriaCriteria.KILLED_BY_TEAM_GRAYIncrements automatically when a player is killed by a player on the gray team.static final CriteriaCriteria.KILLED_BY_TEAM_GREENIncrements automatically when a player is killed by a player on the green team.static final CriteriaCriteria.KILLED_BY_TEAM_LIGHT_PURPLEIncrements automatically when a player is killed by a player on the light purple team.static final CriteriaCriteria.KILLED_BY_TEAM_REDIncrements automatically when a player is killed by a player on the red team.static final CriteriaCriteria.KILLED_BY_TEAM_WHITEIncrements automatically when a player is killed by a player on the white team.static final CriteriaCriteria.KILLED_BY_TEAM_YELLOWIncrements automatically when a player is killed by a player on the yellow team.static final CriteriaCriteria.LEVELMirrors the player's experience level.static final CriteriaCriteria.PLAYER_KILL_COUNTIncrements automatically when a player kills another player.static final CriteriaCriteria.TEAM_KILL_AQUAIncrements automatically when a player kills another player on the aqua team.static final CriteriaCriteria.TEAM_KILL_BLACKIncrements automatically when a player kills another player on the black team.static final CriteriaCriteria.TEAM_KILL_BLUEIncrements automatically when a player kills another player on the blue team.static final CriteriaCriteria.TEAM_KILL_DARK_AQUAIncrements automatically when a player kills another player on the dark aqua team.static final CriteriaCriteria.TEAM_KILL_DARK_BLUEIncrements automatically when a player kills another player on the dark blue team.static final CriteriaCriteria.TEAM_KILL_DARK_GRAYIncrements automatically when a player kills another player on the dark gray team.static final CriteriaCriteria.TEAM_KILL_DARK_GREENIncrements automatically when a player kills another player on the dark green team.static final CriteriaCriteria.TEAM_KILL_DARK_PURPLEIncrements automatically when a player kills another player on the dark purple team.static final CriteriaCriteria.TEAM_KILL_DARK_REDIncrements automatically when a player kills another player on the dark red team.static final CriteriaCriteria.TEAM_KILL_GOLDIncrements automatically when a player kills another player on the gold team.static final CriteriaCriteria.TEAM_KILL_GRAYIncrements automatically when a player kills another player on the gray team.static final CriteriaCriteria.TEAM_KILL_GREENIncrements automatically when a player kills another player on the green team.static final CriteriaCriteria.TEAM_KILL_LIGHT_PURPLEIncrements automatically when a player kills another player on the light purple team.static final CriteriaCriteria.TEAM_KILL_REDIncrements automatically when a player kills another player on the red team.static final CriteriaCriteria.TEAM_KILL_WHITEIncrements automatically when a player kills another player on the white team.static final CriteriaCriteria.TEAM_KILL_YELLOWIncrements automatically when a player kills another player on the yellow team.static final CriteriaCriteria.TOTAL_KILL_COUNTIncrements automatically when a player kills another living entity.static final CriteriaCriteria.TRIGGERThe trigger criteria.static final CriteriaCriteria.XPMirrors the player's experience points.修饰符和类型方法说明Get (or create) a newCriteriaby its name.Objective.getTrackedCriteria()获取此计分项跟踪的准则.Get aCriteriafor the specified statistic.Criteria.statistic(@NotNull Statistic statistic, @NotNull EntityType entityType) Get aCriteriafor the specified statistic pertaining to an entity type.Get aCriteriafor the specified statistic pertaining to blocks or items.参数类型为Criteria的org.bukkit.scoreboard中的方法修饰符和类型方法说明Scoreboard.getObjectivesByCriteria(@NotNull Criteria criteria) 获取使用此准则的所有计分项.Scoreboard.registerNewObjective(@NotNull String name, @NotNull Criteria criteria, @NotNull String displayName) Registers an Objective on this ScoreboardScoreboard.registerNewObjective(@NotNull String name, @NotNull Criteria criteria, @NotNull String displayName, @NotNull RenderType renderType) Registers an Objective on this Scoreboard