接口 PlayerSkinPatch
- 所有超级接口:
ConfigurationSerializable
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方法概要
修饰符和类型方法说明Gets the path to the profile cape texture patched onto this profile.Gets the path to the profile elytra texture patched onto this profile.Gets the type of model patched onto this profile.Gets the path to the profile texture patched onto this profile.booleanisEmpty()Checks if the patch has no patched components.voidGets the path to the profile cape texture patched onto this profile.voidGets the path to the profile elytra texture patched onto this profile.voidGets the type of model patched onto this profile.voidsetTexturePatch(@Nullable NamespacedKey texture) Gets the path to the profile texture patched onto this profile.从接口继承的方法 org.bukkit.configuration.serialization.ConfigurationSerializable
serialize
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方法详细资料
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getTexturePatch
Gets the path to the profile texture patched onto this profile.- 返回:
- the model texture
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setTexturePatch
Gets the path to the profile texture patched onto this profile.- 参数:
texture- the model texture
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getCapeTexturePatch
Gets the path to the profile cape texture patched onto this profile.- 返回:
- the cape texture
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setCapeTexturePatch
Gets the path to the profile cape texture patched onto this profile.- 参数:
cape- the cape texture
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getElytraTexturePatch
Gets the path to the profile elytra texture patched onto this profile.- 返回:
- the elyra texture
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setElytraTexturePatch
Gets the path to the profile elytra texture patched onto this profile.- 参数:
elytra- the elyra texture
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getModelPatch
Gets the type of model patched onto this profile.- 返回:
- model type
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setModelPatch
Gets the type of model patched onto this profile.- 参数:
model- model type
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isEmpty
boolean isEmpty()Checks if the patch has no patched components.- 返回:
trueif the patch has no patched components
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