接口 ShieldMeta
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方法概要
从接口继承的方法 org.bukkit.inventory.meta.BannerMeta
addPattern, getPattern, getPatterns, numberOfPatterns, removePattern, setPattern, setPatterns从接口继承的方法 org.bukkit.configuration.serialization.ConfigurationSerializable
serialize从接口继承的方法 org.bukkit.inventory.meta.ItemMeta
addAttributeModifier, addEnchant, addItemFlags, clone, getAsComponentString, getAsString, getAttackRange, getAttributeModifiers, getAttributeModifiers, getAttributeModifiers, getBlocksAttacks, getBreakSound, getConsumable, getCustomModelData, getCustomModelDataComponent, getCustomTagContainer, getDamageResistant, getDamageType, getDamageTypeKey, getDisplayName, getEnchantable, getEnchantLevel, getEnchantmentGlintOverride, getEnchants, getEquippable, getFood, getItemFlags, getItemModel, getItemName, getJukeboxPlayable, getKineticWeapon, getLocalizedName, getLore, getMaxStackSize, getMinimumAttackCharge, getPiercingWeapon, getRarity, getSwingAnimation, getTool, getTooltipStyle, getUseCooldown, getUseEffects, getUseRemainder, getWeapon, hasAttackRange, hasAttributeModifiers, hasBlocksAttacks, hasBreakSound, hasConflictingEnchant, hasConsumable, hasCustomModelData, hasCustomModelDataComponent, hasDamageResistant, hasDamageType, hasDisplayName, hasEnchant, hasEnchantable, hasEnchantmentGlintOverride, hasEnchants, hasEquippable, hasFood, hasItemFlag, hasItemModel, hasItemName, hasJukeboxPlayable, hasKineticWeapon, hasLocalizedName, hasLore, hasMaxStackSize, hasMinimumAttackCharge, hasPiercingWeapon, hasRarity, hasSwingAnimation, hasTool, hasTooltipStyle, hasUseCooldown, hasUseEffects, hasUseRemainder, hasWeapon, isFireResistant, isGlider, isHideTooltip, isUnbreakable, removeAttributeModifier, removeAttributeModifier, removeAttributeModifier, removeEnchant, removeEnchantments, removeItemFlags, setAttackRange, setAttributeModifiers, setBlocksAttacks, setBreakSound, setConsumable, setCustomModelData, setCustomModelDataComponent, setDamageResistant, setDamageType, setDamageTypeKey, setDisplayName, setEnchantable, setEnchantmentGlintOverride, setEquippable, setFireResistant, setFood, setGlider, setHideTooltip, setItemModel, setItemName, setJukeboxPlayable, setKineticWeapon, setLocalizedName, setLore, setMaxStackSize, setMinimumAttackCharge, setPiercingWeapon, setRarity, setSwingAnimation, setTool, setTooltipStyle, setUnbreakable, setUseCooldown, setUseEffects, setUseRemainder, setVersion, setWeapon从接口继承的方法 org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer
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方法详细资料
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getBaseColor
获取此盾牌的基础颜色.- 返回:
- 基础颜色, 如果未设置则返回 null
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setBaseColor
设置此盾牌的基础颜色.注意: 如果盾牌包含
Pattern(旗帜图案), 那么将基础颜色设置为 null 会保留图案, 但会将基础颜色默认设为DyeColor.WHITE(白色).- 参数:
color- 基础颜色, 或 null
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