枚举 InventoryView.Property

java.lang.Object
java.lang.Enum<InventoryView.Property>
org.bukkit.inventory.InventoryView.Property
所有已实现的接口:
Serializable, Comparable<InventoryView.Property>, Constable
封闭接口:
InventoryView

public static enum InventoryView.Property extends Enum<InventoryView.Property>
代表物品栏窗口视图的一些额外属性.
  • 枚举常量详细资料

    • BREW_TIME

      public static final InventoryView.Property BREW_TIME
      酿造台燃烧进度.
    • FUEL_TIME

      public static final InventoryView.Property FUEL_TIME
      The progress of the fuel slot in a brewing inventory. This is a value between 0 and 20, with 0 making the bar empty, and 20 making the bar full.
    • BURN_TIME

      public static final InventoryView.Property BURN_TIME
      熔炉燃料已燃烧多久 (仅计算单个燃料).
    • TICKS_FOR_CURRENT_FUEL

      public static final InventoryView.Property TICKS_FOR_CURRENT_FUEL
      当前正燃烧的燃料还可以燃烧多久 (时间以tick为单位, 仅计算单个燃料).
    • COOK_TIME

      public static final InventoryView.Property COOK_TIME
      熔炉成品(通常是食物)的烧炼进度.
    • TICKS_FOR_CURRENT_SMELTING

      public static final InventoryView.Property TICKS_FOR_CURRENT_SMELTING
      熔炉剩余燃料还可以燃烧多久.
    • ENCHANT_BUTTON1

      public static final InventoryView.Property ENCHANT_BUTTON1
      In an enchanting inventory, the top button's experience level value.
    • ENCHANT_BUTTON2

      public static final InventoryView.Property ENCHANT_BUTTON2
      In an enchanting inventory, the middle button's experience level value.
    • ENCHANT_BUTTON3

      public static final InventoryView.Property ENCHANT_BUTTON3
      In an enchanting inventory, the bottom button's experience level value.
    • ENCHANT_XP_SEED

      public static final InventoryView.Property ENCHANT_XP_SEED
      In an enchanting inventory, the first four bits of the player's xpSeed.
    • ENCHANT_ID1

      public static final InventoryView.Property ENCHANT_ID1
      In an enchanting inventory, the top button's enchantment's id
    • ENCHANT_ID2

      public static final InventoryView.Property ENCHANT_ID2
      In an enchanting inventory, the middle button's enchantment's id
    • ENCHANT_ID3

      public static final InventoryView.Property ENCHANT_ID3
      In an enchanting inventory, the bottom button's enchantment's id
    • ENCHANT_LEVEL1

      public static final InventoryView.Property ENCHANT_LEVEL1
      In an enchanting inventory, the top button's level value.
    • ENCHANT_LEVEL2

      public static final InventoryView.Property ENCHANT_LEVEL2
      In an enchanting inventory, the middle button's level value.
    • ENCHANT_LEVEL3

      public static final InventoryView.Property ENCHANT_LEVEL3
      In an enchanting inventory, the bottom button's level value.
    • LEVELS

      public static final InventoryView.Property LEVELS
      信标等级(信标总共有 4 个等级).
    • PRIMARY_EFFECT

      public static final InventoryView.Property PRIMARY_EFFECT
      信标第一增益效果(药水效果).
    • SECONDARY_EFFECT

      public static final InventoryView.Property SECONDARY_EFFECT
      信标第二增益效果(药水效果).
    • REPAIR_COST

      public static final InventoryView.Property REPAIR_COST
      修理装备需花费的经验.
    • BOOK_PAGE

      public static final InventoryView.Property BOOK_PAGE
      The lectern's current open book page
  • 方法详细资料

    • values

      public static InventoryView.Property[] values()
      按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
      返回:
      按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
    • valueOf

      public static InventoryView.Property valueOf(String name)
      返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
      参数:
      name - 要返回的枚举常量的名称。
      返回:
      返回带有指定名称的枚举常量
      抛出:
      IllegalArgumentException - 如果该枚举类型没有带有指定名称的常量
      NullPointerException - 如果参数为空值
    • getType

      @NotNull public @NotNull InventoryType getType()
    • getId

      @Deprecated public int getId()
      已过时。
      不安全的参数
      获取此窗口视图的id.

      原文:Gets the id of this view.

      返回:
      此窗口视图的id