枚举 PlayerSpawnChangeEvent.Cause
- 所有已实现的接口:
Serializable
,Comparable<PlayerSpawnChangeEvent.Cause>
,Constable
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嵌套类概要
从类继承的嵌套类/接口 java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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枚举常量概要
枚举常量说明Indicate the spawn was set by the player interacting with a bed.Indicate the spawn was set by a command.Indicate the spawn was set by the use of plugins.Indicate the spawn was reset by an invalid bed position or empty respawn anchor.Indicate the spawn was set by the player interacting with a respawn anchor.Indicate the spawn was caused by an unknown reason. -
方法概要
修饰符和类型方法说明static PlayerSpawnChangeEvent.Cause
返回带有指定名称的该类型的枚举常量。static PlayerSpawnChangeEvent.Cause[]
values()
按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
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枚举常量详细资料
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COMMAND
Indicate the spawn was set by a command. -
BED
Indicate the spawn was set by the player interacting with a bed. -
RESPAWN_ANCHOR
Indicate the spawn was set by the player interacting with a respawn anchor. -
PLUGIN
Indicate the spawn was set by the use of plugins. -
RESET
Indicate the spawn was reset by an invalid bed position or empty respawn anchor. -
UNKNOWN
Indicate the spawn was caused by an unknown reason.
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方法详细资料
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values
按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。- 返回:
- 按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
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valueOf
返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)- 参数:
name
- 要返回的枚举常量的名称。- 返回:
- 返回带有指定名称的枚举常量
- 抛出:
IllegalArgumentException
- 如果该枚举类型没有带有指定名称的常量NullPointerException
- 如果参数为空值
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