接口 Powerable
- 所有已知子接口:
Bell,Comparator,CopperBulb,Door,Gate,Lectern,LightningRod,NoteBlock,Observer,RedstoneRail,Repeater,Skull,Switch,TrapDoor,Tripwire,TripwireHook,WallSkull
'powered' 数据值表示该方块是否被充能.
也就是说, 方块正接受大于 0 的红石信号.
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方法概要
从接口继承的方法 org.bukkit.block.data.BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate
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方法详细资料
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isPowered
boolean isPowered()获取 'powered' 数据值.原文: Gets the value of the 'powered' property.
- 返回:
- 方块是否被充能
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setPowered
void setPowered(boolean powered) 设置 'powered' 数据值.原文: Sets the value of the 'powered' property.
- 参数:
powered- 方块是否被充能
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