接口的使用
org.bukkit.generator.LimitedRegion
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org.bukkit.generator中LimitedRegion的使用
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org.bukkit.util中LimitedRegion的使用
修饰符和类型方法说明BlockTransformer.transform
(@NotNull LimitedRegion region, int x, int y, int z, @NotNull BlockState current, @NotNull BlockTransformer.TransformationState state) Transforms a block in a structure.boolean
EntityTransformer.transform
(@NotNull LimitedRegion region, int x, int y, int z, @NotNull Entity entity, boolean allowedToSpawn) Transforms a entity in a structure.