类 PlayerInteractAtEntityEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerInteractEntityEvent
org.bukkit.event.player.PlayerInteractAtEntityEvent
- 所有已实现的接口:
Cancellable
当玩家在实体上点击某实体上的某位置时触发此事件.
Note that the client may sometimes spuriously send this packet in addition to
Note that the client may sometimes spuriously send this packet in addition to
PlayerInteractEntityEvent.
Users are advised to listen to this (parent) class unless specifically required.-
嵌套类概要
从类继承的嵌套类/接口 org.bukkit.event.Event
Event.Result -
字段概要
从类继承的字段 org.bukkit.event.player.PlayerInteractEntityEvent
clickedEntity从类继承的字段 org.bukkit.event.player.PlayerEvent
player -
构造器概要
构造器 -
方法概要
从类继承的方法 org.bukkit.event.player.PlayerInteractEntityEvent
getHand, getRightClicked, isCancelled, setCancelled从类继承的方法 org.bukkit.event.player.PlayerEvent
getPlayer从类继承的方法 org.bukkit.event.Event
getEventName, isAsynchronous
-
构造器详细资料
-
PlayerInteractAtEntityEvent
-
PlayerInteractAtEntityEvent
-
-
方法详细资料
-
getClickedPosition
-
getHandlers
- 覆盖:
getHandlers在类中PlayerInteractEntityEvent
-
getHandlerList
-