类 EnchantItemEvent

所有已实现的接口:
Cancellable

public class EnchantItemEvent extends InventoryEvent implements Cancellable
成功附魔物品的事件 (在附魔台里面附魔的)
  • 构造器详细资料

  • 方法详细资料

    • getEnchanter

      @NotNull public @NotNull Player getEnchanter()
      获取附魔这个物品的玩家。

      原文: Gets the player enchanting the item

      返回:
      附魔这个物品的玩家
    • getEnchantBlock

      @NotNull public @NotNull Block getEnchantBlock()
      获取附魔这个物品的方块。

      原文: Gets the block being used to enchant the item

      返回:
      附魔这个物品的方块
    • getItem

      @NotNull public @NotNull ItemStack getItem()
      获取被附魔的物品(可改动).

      原文: Gets the item to be enchanted (can be modified)

      返回:
      被附魔的物品
    • getExpLevelCost

      public int getExpLevelCost()
      获取花费的经验等级(最低), 这个等级以数字形式显示在附魔台界面中附魔选项的右侧.

      原文: Gets the cost (minimum level) which is displayed as a number on the right hand side of the enchantment offer.

      返回:
      花费的经验等级
    • setExpLevelCost

      public void setExpLevelCost(int level)
      设置花费的经验等级(最低), 这个等级以数字形式显示在附魔台界面中附魔选项的右侧.

      原文: Sets the cost (minimum level) which is displayed as a number on the right hand side of the enchantment offer.

      参数:
      level - - 花费的经验等级
    • getEnchantsToAdd

      @NotNull public @NotNull Map<Enchantment,Integer> getEnchantsToAdd()
      获取被加到物品中的附魔的Map (等级, 附魔种类)(若要修改请直接修改Map) . 注意: 不能被添加 到物品中的附魔会被忽略哦。

      原文: Get map of enchantment (levels, keyed by type) to be added to item - (modify map returned to change values). Note: Any enchantments not - allowed for the item will be ignored

      返回:
      被加到物品中的附魔的Map (等级, 附魔种类)
    • getEnchantmentHint

      @NotNull public @NotNull Enchantment getEnchantmentHint()
      Get the Enchantment that was displayed as a hint to the player on the selected enchantment offer.
      返回:
      the hinted enchantment
    • getLevelHint

      public int getLevelHint()
      Get the level of the enchantment that was displayed as a hint to the player on the selected enchantment offer.
      返回:
      the level of the hinted enchantment
    • whichButton

      public int whichButton()
      获取玩家点击的附魔的按钮。

      原文: Which button was pressed to initiate the enchanting.

      返回:
      按钮的序号 (0, 1, 2).
    • isCancelled

      public boolean isCancelled()
      从接口复制的说明: Cancellable
      获取这个事件是否被取消.一个被取消的事件不会在服务器里执行,但是仍然会传递事件到其他插件.

      原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

      指定者:
      isCancelled 在接口中 Cancellable
      返回:
      如果事件已经被取消,则为true
    • setCancelled

      public void setCancelled(boolean cancel)
      从接口复制的说明: Cancellable
      取消这个事件. 一个被取消的事件不会在 服务器里执行,但是仍然会传递事件到其他插件.

      原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

      指定者:
      setCancelled 在接口中 Cancellable
      参数:
      cancel - 如果你想取消这个事件,则为true
    • getHandlers

      @NotNull public @NotNull HandlerList getHandlers()
      覆盖:
      getHandlers 在类中 InventoryEvent
    • getHandlerList

      @NotNull public static @NotNull HandlerList getHandlerList()