枚举 TNTPrimeEvent.PrimeCause
- 所有已实现的接口:
Serializable
,Comparable<TNTPrimeEvent.PrimeCause>
,Constable
- 封闭类:
- TNTPrimeEvent
An enum to represent the cause of a TNT block becoming primed.
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嵌套类概要
从类继承的嵌套类/接口 java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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枚举常量概要
枚举常量说明When TNT with the unstable block state set to true is broken.When TNT is primed by a dispenser holding flint and steel.When TNT is primed by a nearby explosion.When TNT is primed by fire spreading.When TNT is primed by a player interacting with it directly.When TNT is primed after getting hit with a burning projectile.When TNT is primed by a redstone signal. -
方法概要
修饰符和类型方法说明static TNTPrimeEvent.PrimeCause
返回带有指定名称的该类型的枚举常量。static TNTPrimeEvent.PrimeCause[]
values()
按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
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枚举常量详细资料
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FIRE
When TNT is primed by fire spreading. -
REDSTONE
When TNT is primed by a redstone signal. -
PLAYER
When TNT is primed by a player interacting with it directly. -
EXPLOSION
When TNT is primed by a nearby explosion. -
PROJECTILE
When TNT is primed after getting hit with a burning projectile. -
BLOCK_BREAK
When TNT with the unstable block state set to true is broken.Note: Canceling a prime event with this cause will stop the primed TNT from spawning but will not stop the block from being broken.
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DISPENSER
When TNT is primed by a dispenser holding flint and steel.Note: This event is not called for a dispenser dispensing TNT directly.
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方法详细资料
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values
按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。- 返回:
- 按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
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valueOf
返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)- 参数:
name
- 要返回的枚举常量的名称。- 返回:
- 返回带有指定名称的枚举常量
- 抛出:
IllegalArgumentException
- 如果该枚举类型没有带有指定名称的常量NullPointerException
- 如果参数为空值
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