枚举 ArmorStand.LockType

java.lang.Object
java.lang.Enum<ArmorStand.LockType>
org.bukkit.entity.ArmorStand.LockType
所有已实现的接口:
Serializable, Comparable<ArmorStand.LockType>, java.lang.constant.Constable
封闭接口:
ArmorStand

public static enum ArmorStand.LockType extends Enum<ArmorStand.LockType>
Represents types of locking mechanisms for ArmorStand equipment.
  • 枚举常量详细资料

    • ADDING_OR_CHANGING

      public static final ArmorStand.LockType ADDING_OR_CHANGING
      Prevents adding or changing the respective equipment - players cannot replace the empty slot with a new item or swap the items between themselves and the ArmorStand.
    • REMOVING_OR_CHANGING

      public static final ArmorStand.LockType REMOVING_OR_CHANGING
      Prevents removing or changing the respective equipment - players cannot take an item from the slot or swap the items between themselves and the ArmorStand.
    • ADDING

      public static final ArmorStand.LockType ADDING
      Prevents adding the respective equipment - players cannot replace the empty slot with a new item, but can swap items between themselves and the ArmorStand.
  • 方法详细资料

    • values

      public static ArmorStand.LockType[] values()
      按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
      返回:
      按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
    • valueOf

      public static ArmorStand.LockType valueOf(String name)
      返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
      参数:
      name - 要返回的枚举常量的名称。
      返回:
      返回带有指定名称的枚举常量
      抛出:
      IllegalArgumentException - 如果该枚举类型没有带有指定名称的常量
      NullPointerException - 如果参数为空值