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事件
static @NotNull Note
flat(int octave, @NotNull Note.Tone tone)
@NotNull Note
flattened()
natural(int octave, @NotNull Note.Tone tone)
sharp(int octave, @NotNull Note.Tone tone)
sharped()
void
playNote(@NotNull Location loc, @NotNull Instrument instrument, @NotNull Note note)
getNote()
setNote(@NotNull Note note)
Note
NotePlayEvent(@NotNull Block block, @NotNull Instrument instrument, @NotNull Note note)