程序包 org.bukkit.boss
枚举 DragonBattle.RespawnPhase
- 所有已实现的接口:
- Serializable,- Comparable<DragonBattle.RespawnPhase>,- Constable
- 封闭接口:
- DragonBattle
Represents a phase in the dragon respawn process.
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嵌套类概要从类继承的嵌套类/接口 java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
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枚举常量概要枚举常量枚举常量说明The end of the respawn sequence.No respawn is in progress.The crystal beams remain directed upwards.The crystal beams are directed upwards into the sky.All crystals (including those from the pillars) are aimed towards the sky.The crystal beams are directed from pillar to pillar, regenerating their crystals if necessary.
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方法概要修饰符和类型方法说明static DragonBattle.RespawnPhase返回带有指定名称的该类型的枚举常量。static DragonBattle.RespawnPhase[]values()按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。
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枚举常量详细资料- 
STARTThe crystal beams are directed upwards into the sky.
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PREPARING_TO_SUMMON_PILLARSThe crystal beams remain directed upwards.
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SUMMONING_PILLARSThe crystal beams are directed from pillar to pillar, regenerating their crystals if necessary.
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SUMMONING_DRAGONAll crystals (including those from the pillars) are aimed towards the sky. Shortly thereafter summoning the dragon and destroying the crystals used to initiate the dragon's respawn.
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ENDThe end of the respawn sequence. The dragon is actually summoned.
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NONENo respawn is in progress.
 
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方法详细资料- 
values按照声明该枚举类型的常量的顺序, 返回一个包含这些常量的数组。- 返回:
- 按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
 
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valueOf返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)- 参数:
- name- 要返回的枚举常量的名称。
- 返回:
- 返回带有指定名称的枚举常量
- 抛出:
- IllegalArgumentException- 如果该枚举类型没有带有指定名称的常量
- NullPointerException- 如果参数为空值
 
 
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