接口 SculkShrieker
- 所有超级接口:
BlockData
,Cloneable
,Waterlogged
'can_summon' indicates whether the sculk shrieker can summon the warden.
'shrieking' indicated whether the sculk shrieker is shrieking or not.
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方法概要
修饰符和类型方法说明boolean
Gets the value of the 'can_summon' property.boolean
Gets the value of the 'shrieking' property.void
setCanSummon
(boolean can_summon) Sets the value of the 'can_summon' property.void
setShrieking
(boolean shrieking) Sets the value of the 'shrieking' property.从接口继承的方法 org.bukkit.block.data.BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate
从接口继承的方法 org.bukkit.block.data.Waterlogged
isWaterlogged, setWaterlogged
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方法详细资料
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isCanSummon
boolean isCanSummon()Gets the value of the 'can_summon' property.- 返回:
- the 'can_summon' value
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setCanSummon
void setCanSummon(boolean can_summon) Sets the value of the 'can_summon' property.- 参数:
can_summon
- the new 'can_summon' value
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isShrieking
boolean isShrieking()Gets the value of the 'shrieking' property.- 返回:
- the 'shrieking' value
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setShrieking
void setShrieking(boolean shrieking) Sets the value of the 'shrieking' property.- 参数:
shrieking
- the new 'shrieking' value
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