接口 SculkShrieker
- 所有超级接口:
BlockData,Cloneable,Waterlogged
'can_summon' 表示幽匿尖啸体是否可以召唤监守者.
'shrieking' 表示幽匿尖啸体是否正在尖啸.
-
方法概要
修饰符和类型方法说明boolean获取 'can_summon' 属性的值.boolean获取 'shrieking' 属性的值.voidsetCanSummon(boolean can_summon) 设置 'can_summon' 属性的值.voidsetShrieking(boolean shrieking) 设置 'shrieking' 属性的值.从接口继承的方法 org.bukkit.block.data.BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate从接口继承的方法 org.bukkit.block.data.Waterlogged
isWaterlogged, setWaterlogged
-
方法详细资料
-
isCanSummon
boolean isCanSummon()获取 'can_summon' 属性的值.原文: Gets the value of the 'can_summon' property.
- 返回:
- 'can_summon' 的值
-
setCanSummon
void setCanSummon(boolean can_summon) 设置 'can_summon' 属性的值.原文: Sets the value of the 'can_summon' property.
- 参数:
can_summon- 新的 'can_summon' 值
-
isShrieking
boolean isShrieking()获取 'shrieking' 属性的值.原文: Gets the value of the 'shrieking' property.
- 返回:
- 'shrieking' 的值
-
setShrieking
void setShrieking(boolean shrieking) 设置 'shrieking' 属性的值.原文: Sets the value of the 'shrieking' property.
- 参数:
shrieking- 新的 'shrieking' 值
-