类 BellResonateEvent


public class BellResonateEvent extends BlockEvent
Called when a bell resonated after being rung and highlights nearby raiders. A bell will only resonate if raiders are in the vicinity of the bell.
  • 构造器详细资料

  • 方法详细资料

    • getResonatedEntities

      @NotNull public @NotNull List<LivingEntity> getResonatedEntities()
      Get a mutable list of all LivingEntities to be highlighted by the bell's resonating. This list can be added to or removed from to change which entities are highlighted, and may be empty if no entities were resonated as a result of this event.

      While the highlighted entities will change, the particles that display over a resonated entity and their colors will not. This is handled by the client and cannot be controlled by the server.

      返回:
      a list of resonated entities
    • getHandlers

      @NotNull public @NotNull HandlerList getHandlers()
      指定者:
      getHandlers 在类中 Event
    • getHandlerList

      @NotNull public static @NotNull HandlerList getHandlerList()