接口 MultipleFacing
This class encompasses the 'north', 'east', 'south', 'west', 'up', 'down'
boolean flags which are used to set which faces of the block textures are
displayed on.
Some blocks may not be able to have faces on all directions, use
Some blocks may not be able to have faces on all directions, use
getAllowedFaces()
to get all possible faces for this block. It is
not valid to call any methods on non-allowed faces.-
方法概要
修饰符和类型方法说明Gets all of this faces which may be set on this block.getFaces()
Get all of the faces which are enabled on this block.boolean
Checks if this block has the specified face enabled.void
Set whether this block has the specified face enabled.从接口继承的方法 org.bukkit.block.data.BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate
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方法详细资料
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hasFace
Checks if this block has the specified face enabled.- 参数:
face
- to check- 返回:
- if face is enabled
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setFace
Set whether this block has the specified face enabled.- 参数:
face
- to sethas
- the face
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getFaces
Get all of the faces which are enabled on this block.- 返回:
- all faces enabled
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getAllowedFaces
Gets all of this faces which may be set on this block.- 返回:
- all allowed faces
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